Professional Project

Degenheim

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game August 2023 – November 2023
Degenheim

Project Summary

PC & Console action-packed, top-down, isometric roguelike.

Open project

My Role

Game Designer

Impact & Responsibilities

  • Enemy Wave System Design: Created a scalable spawning system that allowed rapid iteration on enemy waves and arena encounters.
  • Early Arena Balancing: Populated and tuned the first three arenas, setting foundational combat difficulty and encounter flow.

Contact

Let’s build something meaningful.

Reach out for collaborations, consulting, or speaking opportunities.