Professional Project

Transport Tycoon Empire

Back to portfolio
game January 2022 – August 2023
Transport Tycoon Empire

Project Summary

F2P mobile transport tycoon game.

Open project

My Role

Game Designer

Impact & Responsibilities

  • Factory Design: Designed all production factories in the game, including 3D visual direction and user interface, ensuring functional clarity and strong thematic cohesion.
  • Resource System Architecture: Built the complete resource system, defining production chains, generation times, costs, consumption rules, and interdependencies between resources.
  • World Design: Created 9 visually distinct regions, defining their themes, atmosphere, terrain structure, environmental animations, and contract composition to deliver immersive and dynamic world.
  • Contract & Progression Design: Designed the majority of contracts, including visual states and animations, and balanced progression to ensure smooth pacing across the game loop.
  • Feature Ownership & Collaboration: Led features from concept to implementation, working closely with artists, engineers, and QA to ensure alignment, quality, and polished delivery.
  • Asset Design: Designed 100+ vehicles and buildings, establishing clear visual identity, naming conventions, and rarity structure to support progression depth.
  • UX Design: Created wireframes for multiple game menus in Figma, focusing on usability, information hierarchy, and player flow.
  • In-Game Services System: Designed the in-game news and rewards distribution system from both player and admin perspectives, enabling efficient event communication and content delivery.
  • LiveOps Framework: Built the LiveOps structure and event calendar, defining event types and cadence to maintain long-term engagement and balanced pacing.

Contact

Let’s build something meaningful.

Reach out for collaborations, consulting, or speaking opportunities.